Pobots Progress Report
1/6/18
David Zaretsky
Strategy
Ben Hyman
Underclassmen
Autonomous - Line - Switch
Tele - Levitate First
Scale - uncommon
Switch
End Game - Climb with scale mechanism
Defense - Offense is the best defense, keep the scale ownership
Strategy
Gabby Calderon
Underclassmen
Autonomous - Cross line and switch
Tele -
Scale Focus
Use extra blocks for Power Ups - Levitate
Maybe force at end - boost is situational
Endgame - Climb, lift teammates robots or climb and hold up
Defense - Keep switch ownership
Strategy
Jake Shulroff
Underclassmen
Autonomous - Switch/line
Tele - Levitate first - Cubes off ground -
No scale - Switch focus
Endgame - climb - bar on robot for assisting in climb
Defense - Boxes on opposing switch
Strategy
Aaron Waltzer
Underclassmen
Autonomous - Scale, huge initial advantage
Tele - Lever is very tough - Levitate - Picking up cubes is huge -Exchange capability
Endgame - Climb from another robot
Defense - Use offense
Strategy
David Zaretsky
Underclassmen
Autonomous - Switch, all time in switch
Tele - Switch for most time, negate other teams switch, use mostly power ups for boost on switch and force on lever
Endgame - not focused on climbing but could if needed.
Defense - negate other teams switch
Strategy
Max Oppenheim
Underclassmen
Autonomous - Scale!! - 6 feet off the ground, very tough for them to tip the scale
Tele - We will stand out as one of the few scale teams - Levitate - Boost to help the scale - Switches if necessary
Endgame - Height from scale combines with scale mechanism
Defense - Maintaining scale whole time
Strategy
Ethan Chalfen
Underclassmen
Autonomous - Cross line, switch
Tele - Switch focus - Be super good at it - Levitation - Take away other team’s switch - Never the Null area
Endgame - climbing
Defense - Take their points, we should already have our own
Strategy
Colby
Other execs
Autonomous - Switches on the robot determine the position. FMS tells us where our switch’s side is
If statements
Power cube autonomously inputted to scale
Tele-
Levitate for later
Pick up Power Cubes and use portals / exchange for power ups
Endgame - lift a robot, levitate for us
Defense - Push robots with high torque motors
Final Strategy
The Pobots
Mentors
Autonomous -
Scale is going to be more valuable but harder, scale is more valuable in the long run.
Scale for Auto
Switch is safer and easier, but probably less valuable.
Tele - Intake - From floor/tower - Lot of effort from floor, take from human player when its dropped. - Human Player - takes more time, less time - Both - Best of both choices - Cube - Scale - Switch - Power Up - Just cubes
Endgame - Climbing/Ascend - Pistons, like feet - ROBOT WILL BE EXTENDING ITS HEIGHT OVER THE 12 INCHES -Just Parking - Picking Up Another robot - Picking up and climbing - Defense -
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